Introduction
Most advice about getting a business online starts by asking you to pick a website builder, a theme, a hosting plan, and a payment setup. That is four technical decisions before you have written a single sentence about what you actually sell. If you have never done this before, that is an easy place to stall.
WPMaven works the other way around. You describe the business you want. The website and the storefront get built for you. After that, a whole team of AI operators runs the business week to week: they plan the week, do the work, and report back on what happened. WordPress and WooCommerce sit underneath doing the plumbing, but you never have to open either one, and nobody expects you to know what a plugin is.
What follows is the whole first week in order, with the decisions you actually have to make and the ones you can safely put off. One thing is worth knowing before you start, because it takes most of the fear out of the week: nothing is published without you approving it first. There is no step here where you can accidentally break something in public.
What to have ready before you start
You need less than you think. There is nothing to install, no theme to choose, no settings screen to get wrong. What you do need is about half an hour of thinking done in advance, so the first thing you type is a real description of your business rather than a placeholder you will spend the rest of the week undoing.
Have these ready before you sit down:
- What you sell, in concrete words. Not "handmade goods" but "hand thrown stoneware mugs and bowls, made to order, six to eight weeks". Not "consulting" but "one hour sessions helping restaurant owners set their menu prices".
- Who it is for. One sentence. If you can name the person you pictured while you had the idea, use that.
- How the buyer actually gets the thing. Shipped, collected in person, booked as an appointment, delivered as a file, done at their address. This shapes the storefront more than anything else on this list, so be exact.
- Anything you already have. Photos, a name, a logo, prices you have already decided, text you wrote once and never used. All of it helps. None of it is required to begin.
- Your own social accounts, if you have any. You will connect these yourself later in the week. WPMaven cannot create accounts for you, because no network allows software to do that.
A question that comes up immediately: should you start with your full catalog or with one item? It depends on how similar your items are. If you sell twenty variations of the same product, sold and delivered the same way, put them all in and let the storefront handle them together. If you sell three things that work completely differently, a physical product, a class, and a service done at someone's home, start with the one you are most sure about. The others go in more cleanly once you have seen how the first one is handled.
If you do not have prices yet, start anyway and say so in your description. Prices are one of the easiest things to change later. An unfinished description is much more expensive, because everything built in your first few days is built from it.
Day one: describe the business
The first real step is describing your business, and it is the step that pays back the most. Write it the way you would explain the business to a friend who asked what you are up to. Plain sentences. No attempt to sound like a company.
The operator you are talking to is the Co-CEO. It is the one that decides what the week looks like and the one you go back to when something needs to change, so this first description is not a form you fill in and forget. It is the brief the rest of the team works from.
Three things make a description good, and they are all specifics. First, say what the thing physically is and what the buyer ends up holding or receiving. Second, say what you do not do, because that is often what makes the business clear: you deliver within one city, you do not take rush orders, you only work with people who already have a space. Third, mention any constraint that would surprise someone: a waiting list, a season, a minimum order, a license you hold, a material you refuse to use.
How long should it be?
It depends on how conventional your business is. If you sell physical products that ship, a short paragraph is genuinely enough, because everything about how it works is standard. If your business has an unusual shape, appointments in someone's home, made to order with a long lead time, a subscription, pricing that changes by job, then write more, and put the detail into the part that is unusual. The rule is not "write a lot". It is "write the parts a stranger could not guess".
You are not locked in. You will refine this during the week as you see things take shape. But the closer this first description is to the truth, the less of your week goes into corrections.
The first version, and how to give feedback on it
Once the description is in, the build happens. The Web Designer, the Web Developer, and the Webmaster put the site and the storefront together, and the Content Writer produces the words on it. Your job now changes from describing to reviewing, and this is where people who have never done it before tend to get stuck, so it is worth being deliberate.
Review it as your buyer, not as the owner. Open it and try to answer three questions in order: What is this? Is it for me? What do I do next? If any of those three is not obvious within a few seconds, you have found something worth changing. That is a real problem. Almost everything else you notice on a first look is not.
When you send feedback, name the specific thing and say what is wrong with it, rather than describing a feeling. "The photo at the top makes it look like a bakery, and I sell cake decorating classes" is something the team can act on. "It feels off" is not. If you want something changed, say what it should say or show instead, even roughly.
How much should you change?
It depends on whether the thing is wrong or just not to your taste. Wrong means factually incorrect: a price, what you sell, how delivery works, a claim about your experience, the spelling of your name. Fix those now, all of them, before anything else. Taste means you would have picked a different color or a different word. Park those. Write them in a note, keep going, and bring them back next week when the business is running. The trap in a first week is spending five days polishing a page nobody has seen yet.
You can go around this loop more than once. Nothing is stuck, and asking for a second pass costs you nothing but the time it takes to say what you want.
Approving the first thing that goes live
Nothing is published without your approval. Not a page, not a product, not a post. That is the core promise, and it has a consequence worth saying out loud: the pace of your first week is set by you. If you do not look, nothing goes live. So put a time in your calendar for this, thirty minutes, and treat it as the appointment where your business opens.
Before you approve, go through this list. It is short on purpose, because a long checklist is another way of not launching.
- Prices. Every number, against what you actually intend to charge. This is the one mistake that is genuinely annoying to unwind after someone has bought.
- What happens after someone buys. Follow the path yourself. Does the storefront say the thing you would tell a buyer out loud about shipping, timing, or booking?
- Claims about you. Years of experience, qualifications, awards, where you are based. If a sentence says something you cannot back up, cut it. You do not need it.
- Names and spelling. Your business name, your own name, the names of what you sell.
- How someone reaches you. Check the contact details work by using them yourself.
Then approve it. Not because it is finished, because it will not be finished this week or any week, but because a site nobody can visit teaches you nothing and a live one starts teaching you immediately. Once it is live, you are reacting to a real page instead of imagining one.
If you are still nervous at this point, the reassurance is structural rather than emotional. You are the only one who can publish anything, you can always ask for a change, and the first week costs $1. The downside of approving is small and reversible. The downside of not approving is that week two starts exactly where week one did.
Connecting your own social accounts
WPMaven has a Social Media Manager, and it cannot post anywhere until you connect your own accounts. This is not a limitation of the product. No social network permits software to create accounts on your behalf, so the accounts have to be yours, made by you, connected by you. Anyone promising otherwise is describing something that does not exist.
Do this after the site is approved and live, not before. Connecting accounts is a small administrative task, and doing it early is a very easy way to spend your launch week logging into things instead of launching.
Which accounts to connect depends on two things, and only two. The first is where your buyers already spend time. A ceramicist and a bookkeeper are not looking for attention in the same place, and you probably already know which platform your future buyers use, because you use it too. The second is which account you can realistically keep alive. An account that gets posted to consistently is worth more than three that go quiet, and quiet accounts make a business look closed.
If you have no accounts yet, or you are not ready, you can launch without any of them. The site and the storefront do not depend on it. Create them when you are ready and connect them then. If you do have an old account with a handful of posts from years ago, connect it anyway rather than starting a new one, unless it is under a name that no longer matches the business.
Once an account is connected, the same rule applies as everywhere else: you approve what goes out. Nothing is posted to your accounts without you seeing it first.
The end of the week: the report and what you decide next
At the end of the week the team reports on what it planned, what it did, and what happened. That report is the beginning of the rhythm you will be in from now on: plan, work, report, every week, with you approving anything that goes out.
It helps to know who is on the team, so you know who to ask for:
- Co-CEO, decides the week and is the one you talk to
- Web Designer, how the site looks
- Web Developer, how it is built
- Webmaster, keeping it running
- Content Writer, the words on it
- SEO Specialist, being findable in search
- Social Media Manager, posting to the accounts you connected
- Video Producer, short videos made from your photos
- Growth Concierge, finding ways to bring people in
- E-commerce Manager, the storefront and what you sell
- Chief Financial Officer, the numbers side
- Customer Support Agent, answering the people who ask
- Data Analyst, what the activity is telling you
When you read the first report, judge the week on one thing only: is your business described correctly, live, and running. That is what week one is for. Do not judge it on anything else yet, because a week is not long enough for anything else to mean much, and reading too much into a first week is how people talk themselves out of a business that has barely started.
Then pick one thing to change and tell the Co-CEO. One. The report will give you more options than you can act on, and choosing one is the whole skill. A useful default: whatever confused you when you looked at your own site as a buyer, fix that first.
Choosing a plan
The first week is $1, one time only, and the plans after it are $39, $69, $129, and $369 a month. Do not try to pick the right one on day one. The reason the first week costs $1 is so that you choose with your own site in front of you and a week of actual work behind you, rather than guessing from a comparison table. At the end of the week, compare the plans against what you actually asked the team for and what you want them doing next week. That is a much easier question than the one you would have been answering on Monday.
Conclusion
Read back over that week and notice what was not in it. You did not choose a theme, install anything, or learn what WooCommerce is. The decisions that were genuinely yours were the ones only you could make: what you sell, who it is for, how the buyer gets it, and whether what you saw was true enough to approve. That is the work. Everything else is plumbing, and the plumbing is handled.
The next step is the smallest one in this article. Before you sign up for anything, write the description from day one. Three or four sentences on what you sell, who it is for, and how the buyer receives it, with the unusual parts spelled out. Write it in whatever you have open right now. When it says the true thing about your business, start your first week for $1, one time only and paste it in.
Have a business in mind?
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